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Loading colors for meshes from OBJ files in URDFs fails · Issue #1934 · bulletphysics/bullet3 · GitHub
![How do I convert a quad-mesh polysurface (originally an OBJ import) into a smooth surface without the quads? : r/rhino How do I convert a quad-mesh polysurface (originally an OBJ import) into a smooth surface without the quads? : r/rhino](https://preview.redd.it/how-do-i-convert-a-quad-mesh-polysurface-originally-an-obj-v0-wywz82ztzvca1.jpg?auto=webp&s=e879121b70f7c09aaf022dc6de551ba8697778c2)
How do I convert a quad-mesh polysurface (originally an OBJ import) into a smooth surface without the quads? : r/rhino
![How to Convert Xps (.mesh) to Obj (Xps (.mesh) zu Obj Konvertieren) Tutorial German (Deutsch) - YouTube How to Convert Xps (.mesh) to Obj (Xps (.mesh) zu Obj Konvertieren) Tutorial German (Deutsch) - YouTube](https://i.ytimg.com/vi/24DW4hvo8rw/maxresdefault.jpg)
How to Convert Xps (.mesh) to Obj (Xps (.mesh) zu Obj Konvertieren) Tutorial German (Deutsch) - YouTube
![graphics - convert a Maya-exported OBJ file into a triangular mesh OFF file -- AssertionError: face should have 3 vertices but has 6 - Stack Overflow graphics - convert a Maya-exported OBJ file into a triangular mesh OFF file -- AssertionError: face should have 3 vertices but has 6 - Stack Overflow](https://i.stack.imgur.com/QP4Dm.png)